finish_destroy: TxDescriptor<{
    id: {
        interior: XcmV3Junctions;
        parents: number;
    };
}>

Complete destroying asset and unreserve currency.

finish_destroy should only be called after start_destroy has been called, and the asset is in a Destroying state. All accounts or approvals should be destroyed before hand.

  • id: The identifier of the asset to be destroyed. This must identify an existing asset.

Each successful call emits the Event::Destroyed event.