finish_destroy should only be called after start_destroy has been called, and the
asset is in a Destroying state. All accounts or approvals should be destroyed before
hand.
id: The identifier of the asset to be destroyed. This must identify an existing
asset.
Each successful call emits the Event::Destroyed event.
Complete destroying asset and unreserve currency.
finish_destroy
should only be called afterstart_destroy
has been called, and the asset is in aDestroying
state. All accounts or approvals should be destroyed before hand.id
: The identifier of the asset to be destroyed. This must identify an existing asset.Each successful call emits the
Event::Destroyed
event.